The room is filled with four blue Bari, and then there are several holes in the wall where black creatures called Babusu live. You’ll naturally need to avoid the traps as you make your way left across the room. The room is filled with many immobile Traps set up in a rather rudimentary maze. The next room features a mechanically moving floor that will oscillate moving right and left. This Bari holds the Key you need, but you’ll have to fight Babusu, Traps, and the floor itself. Defeat all six of them to cause a treasure chest to appear, and you’ll find the Compass within it.įighting your way deeper into the basement will require a host of clever tricks. They might seem fairly intimidating, especially since there are a large number of them, but really they’re not too bad, especially with the Tempered Sword. After a small sliding start, they’ll jump in the air and slide on their bellies, teeth first, to collide with Link. As crosses between penguins and alligators, these bird-like creatures will start running in one of the four cardinal directions, whichever is closest to Link’s direction. The next room will feature another iced-over floor, but it will also contain six Pengators. This means that all you can do is push the block forward and then head south. Worse yet, the north exit is sealed by the secret switch to the east, a switch you cannot reach this time around. However, since you can only push it one way, you can only open two ways forward instead of three on each visit. This four-way intersection has a moveable block in the center. This clever passageway only allows access to two branches at a time. Pick it up and unlock the door, revealing a staircase descending into the basements. Once you defeat the Bari, a Small Key will drop down from the ceiling. You’ll need to navigate carefully to prevent yourself from slipping and sliding too badly. The only complication in this room will be a common theme throughout the dungeon: a slippery ice floor. Either use the Sword or the Hookshot as you see fit to destroy the Bari. Three blue Bari are in the room by now you should know the drill. They are only vulnerable to the Fire Rod, so make sure you always have some magic any time you see their likenesses against a wall, you can surely bet that one of them will become an enemy. Freezors are beings made out of ice that will aggressively home in on Link to try to damage him. Get it now because, after a few short moments, a Freezor will come out of the wall to attack you. You might figure that, this being the Ice Palace, that the Fire Rod will come in handy here. Thankfully the floors aren’t large, but there still is a fair bit of trickery within this dungeon. You’ll start on the first floor, and the boss is all the way down in the seventh basement. The Ice Palace is a deep dive into the depths of the lake.
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